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Onmi® Whitepaper
  • 🪩Onmi®: Reality 2.0
    • Play with the World
    • The Vision
    • Onmi's Gateway
    • Disclaimer
  • 🗺️Gameplay
    • Onmi Story
    • Core Game Mechanics
    • Omi
      • Functionality & Aesthetic Value
      • Unique Identification & Future Development
      • Statistical Framework of Omi
      • Intrinsic Elements & Rarity Classification
      • Customization through Clothing
      • Breeding System
      • Wearout Mechanism
      • Omi Spirit
    • Orbs
      • Operational Mechanics of Orbs
      • Orb Classification and Their Impact
      • Advanced Orb Dynamics
      • Future Implementations: Party Orbs
    • Player Progress
      • The First Ten Levels
      • Dynamic Progression Scaling
    • Player Inventory
      • Composition of the Player Inventory
      • Inventory Management
    • AR Maps
    • Player vs Player
      • Structured Challenges and Competitive Play
      • Leaderboards
    • The Grand Final
  • ⚖️In-game Economy
    • Economic Model
    • Play to Earn mechanics
      • Earning Through Engagement
      • Referral Incentives
      • Crafting & Market Dynamics
      • Selling & Minting NFTs
      • Competitive Multiplayer & Betting
    • ONM Token
      • Token Emission
      • Deflationary tactics & Token burn
      • Decentralized Wallet Integration
    • MAC Coin
    • Custom Collections
    • Events, Games & Experiences
  • 🎫Product Features
    • Urban Exploration
    • Partner’s Content
      • Artistic Alliances
      • Venue Partnerships
      • Fashion Brand Integration
    • User-Generated Content
      • Digital Routes Creation
      • Digital Items Development
      • Community Governance through DAO
    • A Player-Driven Horizon
  • ⚙️Business Model
    • Monetization
    • Exclusive Access Passes
    • Marketplace Dynamics
    • Digital Fashion
    • Partnerships
    • ONM Token Utility
    • The Grand Final
    • Fees & Royaltiesage
    • Wearout Repair Mechanism
  • 🛡️Technological Framework
    • Augmented Reality (AR)
    • Blockchain Technology
    • Smart Contracts
    • Security & Audits
  • ⏳Roadmap
    • Strategic Development & Feature-Driven Growth
    • Futuristic Integration & Global Expansion
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  1. Gameplay
  2. Omi

Customization through Clothing

Omi customization extends to four clothing slots — Headgear, Upper Body, Lower Body, and Footwear — each contributing to an Omi's stats. These garments come in different rarities, affecting the magnitude of stat bonuses they offer. Players can acquire clothing through market transactions or crafting, provided they have the necessary resources.

Clothing collections are released in limited quantities, emphasizing scarcity and exclusivity. Once a collection has been fully crafted, no further items from that series can be produced, enhancing their value and collectibility.

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Last updated 1 year ago

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