Futuristic Integration & Global Expansion
2026—2028 years
2026: Advanced Interactivity and Global Reach
Q1: Launch of 'Dynamic Environment Interaction' feature, allowing players to influence and alter game environments in real-time using AR technology.
Q2: Introduction of 'Global Cultural Festivals,' a series of AR-powered events, celebrating diverse cultures and integrating them into gameplay, fostering global user connectivity.
Q3: Implementation of 'Real-Time Social Media Integration,' seamlessly blending popular social media platforms within the game for enhanced social interaction and content sharing.
Q4: Expansion into new global markets, focusing on untapped regions. Target to reach 500,000 MAU with a focus on maintaining high user engagement and satisfaction.
2027: AI-Driven Personalization and Eco-Gaming
Q1: Integration of AI-driven personalization, offering tailored gaming experiences based on individual player behaviors and preferences.
Q2: Launch of 'Eco-Gaming Initiatives,' promoting environmental awareness through in-game activities, including virtual cleanup drives and AR-based educational campaigns.
Q3: Introduction of 'Cross-Platform Gaming Capabilities,' enabling players to engage with Onmi across different digital devices seamlessly.
Q4: Hosting the first 'Onmi Global Summit,' an event combining virtual and physical elements, showcasing advancements in AR technology and future gaming trends.
2028: Virtual Reality Integration and Expansion into New Realms
Q1: 'Virtual Reality (VR) Integration' to offer a more immersive gaming experience, blending AR and VR elements.
Q2: Launch of 'Onmi's Creator Economy,' a platform for players and creators to monetize their in-game creations and collaborations.
Q3: 'Inter-Game Connectivity Feature' introduction, allowing players to interact and exchange resources with players from other AR games.
Q4: Development of 'Onmi's Futuristic City Project,' a virtual representation of future cities, offering players a unique urban exploration experience.
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